Sloyd
Parametric AI 3D models you tweak with sliders, not just prompts
Overview
Sloyd generates game-ready 3D models from text, images or parametric templates, then lets you refine them live with sliders instead of re-prompting. Free plan includes 30 export credits/month; paid plans start at $15/month ($11/month billed yearly) with unlimited generation.
Pricing
Pricing shown for reference only. These figures reflect RECATOOLS research as of 12 Jul 2026 and may be out of date or incomplete. This is not financial or purchasing advice — always confirm the current price on the provider’s official website before making any decision.
- 30 export credits/month
- Generator library access
- Slider-based editing
- 200 export credits/month
- Unlimited parametric downloads
- Monthly credit rollover
- Higher credit allowance
- Priority processing
- API and SDK access
- Runtime generation
- Plugin access
- Priority support
What you can produce with Sloyd
- Text, image and parametric-template 3D generation
- Real-time slider-based mesh editing
- Low-poly, game-ready topology output
- Unity plugin and SDK
- REST API for runtime generation
- Unlimited downloads on paid plans
ASEAN Perspective
Sloyd in Southeast Asia
ASEAN-region availability and pricing notes coming soon. Drop the editorial team a note via /contact/ if you can supply local context (Singapore/Malaysia/Indonesia/Thailand/Vietnam).
Sloyd's pitch holds up: generate a base mesh, then dial in proportions, materials and details with sliders rather than rewriting prompts and hoping for the best. Capterra reviewers rate it 4.2 out of 5 across 47 verified reviews, consistently citing the browser-based workflow and a responsive support team, and a Reddit-sourced comment from an indie developer called it one of the most helpful tools in their pipeline.
The trade-offs are the same ones reviewers flag: the parametric generator library is still limited, sparse on animals, vehicles and other specialized categories, and it struggles with organic detail like faces and hands, while mesh-editing tools such as smoothing and hollowing stay thin. At $15/month for unlimited downloads it's cheap next to what indie teams would spend outsourcing, but it's better framed as a prototyping and common-asset tool than a one-stop shop for every model type.
What people say
Sloyd's distinguishing idea is combining generative AI with a parametric 3D engine: instead of a fixed mesh you're stuck with, results come from adjustable generators that respond to sliders, structured parameters or text prompts, producing low-poly-friendly, game-ready topology aimed squarely at developers rather than hobbyist renders.
On Capterra, Sloyd holds a 4.2 out of 5 rating from 47 verified reviews. Recurring praise covers the intuitive, browser-based interface; the subscription model's unlimited generation (no per-download coin-counting once you're on a paid plan); output quality suitable for both printing and game use; fast processing; and a support team reviewers describe as responsive and proactive. Reddit commentary from indie developers echoes this — one verified game developer called it "one of the most helpful tools that I use while game developing," and another noted the subscription cost is easy to justify against the price of hiring a 3D artist on a solo-dev budget.
The cons are specific rather than vague: a learning curve for people new to 3D modeling, weak handling of anatomical and organic detail (faces, hands, biological forms generally), a generator catalog that's still thin on categories like animals and vehicles, limited support for turning text elements into 3D forms, and missing refinement tools like smoothing and hollowing. Reviewers frame it as strong for prototyping and casual production, weaker for detailed, production-final character work.
Pricing starts with a Free plan offering 30 export credits a month, generator library access and slider-based editing. The Plus plan is $15/month (or $11/month billed yearly) with 200 export credits monthly, unlimited parametric downloads and credit rollover. A Pro plan runs $50/month with a higher credit allowance, and Studio/Enterprise tiers are custom-priced for teams needing API, SDK, runtime generation and plugin access. For indie and small studio game pipelines wanting clean, ready-to-use topology without a dedicated 3D artist, it's a practical, inexpensive pick.
Summary of public user & expert reviews, compiled by RECATOOLS.
About this listing
This entry was compiled from publicly available data including Sloyd's official website, press releases, documentation, and reputable third-party publications. RECATOOLS is not affiliated with Sloyd unless explicitly stated.
Third-party AI tools update their pricing, features, availability, and policies frequently. Information here may be outdated by the time you read this — we make reasonable efforts to keep listings current, but cannot guarantee absolute accuracy.
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