Rosebud AI

Browser-based AI game maker that builds playable games from prompts

Code & Dev Tools Freemium
Researched · Published · Reviewed
RECATOOLS Score
6.9 / 10
Founded
2019
HQ
San Francisco, California, USA
Users
1.5M+ users (early 2026)
Launched
early 2024
Developer
Independent (Rosebud AI, Inc.)

Overview

Rosebud AI is a browser-based AI game maker: describe a game and its assistant Rosie writes the code and art, producing playable 2D and 3D web games you refine by chat, edit and host. Free for personal use; Indie Dev $15 a month, commercial rights from 10x Dev at $30, code download on Pro at $50.

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Pricing

Pricing shown for reference only. These figures reflect RECATOOLS research as of 1 Oct 2026 and may be out of date or incomplete. This is not financial or purchasing advice — always confirm the current price on the provider’s official website before making any decision.

Free
$0
Personal, non-commercial use
  • Allowance not published
Indie Dev
$15/mo
100,000 credits a month
  • Fully hosted site
  • Private projects
  • Browser code tab (desktop)
  • Credits roll over once
10x Dev
$30/mo
300,000 credits a month
  • Complete commercial rights
  • No Rosebud branding
  • Games that could go to Steam or the App Store
Scale
$100/mo
2,000,000 credits a month
  • Auto-scaling enterprise hosting
  • Top-tier asset generation and AI chat

What you can produce with Rosebud AI

  • Playable 2D and 3D web games from text prompts
  • AI-generated game code and art
  • Chat-based iteration and browser code editing
  • Hosted publishing and remixing
  • Downloadable project code (Pro and above)
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RECATOOLS Verdict

Rosebud makes game creation genuinely accessible: a prompt produces a playable web game in minutes, and chat-based iteration plus a code tab let you go further. Its pricing has climbed — Indie Dev is now $15 — and the useful rights are tiered: commercial use and unbranded pages start at 10x Dev, and downloadable code at the $50 Pro plan, with Rosebud's own terms and pricing page disagreeing slightly on commercial rights. Ideal for learners, game jams and quick prototypes; for a commercial release, budget for Pro and plan to move into a full engine eventually.

Desk research by RECATOOLS from public sources, written with AI assistance — not a hands-on test. How we review

What we found

Rosebud AI is a browser-based AI game maker. You describe a game in plain language and its assistant, Rosie, writes the code and generates the art, producing playable 2D and 3D web games that you keep refining by chatting, edit in a code tab on desktop and publish on Rosebud's hosting. Other users can remix projects unless you make them private, and the company also markets the tool as an AI web app builder. Rosebud says more than 2.5 million games have been made on it. Its name comes from the money cheat code in The Sims.

Rosebud AI, Inc. was founded in San Francisco in 2019 by Lisha Li, went through Y Combinator's summer 2019 batch and, according to Forbes, has raised $9.9 million; its listed angel investors include Andrej Karpathy, Ilya Sutskever, Jeff Dean and Adam D'Angelo. Vladimir Glazachev became chief executive in April 2026, with Lisha Li remaining on the board. Rosebud says it was named to the Forbes AI 50 and CB Insights AI 100 lists in 2024.

Pricing is by monthly credits, with no annual option shown. The free plan is for personal, non-commercial use under Rosebud's terms, and its allowance is not published. Indie Dev costs $15 a month for 100,000 credits, hosting, private projects, better asset generation and a browser code tab, with unused credits rolling over once. 10x Dev, at $30, gives 300,000 credits, full commercial rights and no Rosebud branding, and Rosebud says it can produce games that could go to Steam or the App Store. Pro, at $50, gives a million credits and downloadable project code; Scale, at $100, gives two million credits with auto-scaling hosting. Rosebud's terms say paid users may use their creations commercially, while the pricing page ties commercial rights to 10x Dev and above, so check before selling a game made on Indie Dev.

It suits hobbyists, students and indie developers prototyping web games quickly; larger productions will still need a conventional engine.

Compiled by RECATOOLS from public sources: vendor documentation and pricing, code repositories and published reporting.

About this listing

Researched on
Published on
Last reviewed

This entry was compiled from publicly available data including Rosebud AI's official website, press releases, documentation, and reputable third-party publications. RECATOOLS is not affiliated with Rosebud AI unless explicitly stated.

Data accuracy

Third-party AI tools update their pricing, features, availability, and policies frequently. Information here may be outdated by the time you read this — we make reasonable efforts to keep listings current, but cannot guarantee absolute accuracy.

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